Known Issues
Last updated
Last updated
Problem: Calling BroAudio.Pause()
a second time throws an exception because the player was mistakenly disposed and recycled, which causes the list of audio players to be modified during iteration.
β
Solution: Apply the same changes as .
(specifically AudioPlayer.Playback.cs
; the other one is just for safety)
Problem: Both PreferenceOverrider.cs
and the LogCombFilteringWarning
field were removed in version 2.0.0. If you're upgrading from an older version, the unitypackage wonβt automatically delete the PreferenceOverrider
script after import, which leads to issues.
β
Solution: Remove the PreferenceOverrider.cs
script, as it's no longer needed.
Problem: When opening BroAudio's description in the Package Manager, a warning is logged to the console indicating that some emojis are not supported by Unity's default font. This is a confirmed and mostly occurs in Unity 2022. β Solution: This issue will not cause any problems, so you can continue using BroAudio with confidence.