Known Issues
Last updated
Last updated
Problem: Changing the volume using SetVolume(BroAudioType.All)
or the SoundVolume
component with an AudioType
of "Everything" or "All" in WebGL results in no change.
Solution: Apply the changes from this commit until the official fix is released.
Problem: When opening BroAudio's description in the Package Manager, a warning is logged to the console indicating that some emojis are not supported by Unity's default font. This is a confirmed Unity bug and mostly occurs in Unity 2022. Solution: This issue will not cause any problems, so you can continue using BroAudio with confidence.
This only occurs when updating BroAudio from ver 1.07
Problem: The file (Logo_Main.png) was used in the editor and the Demo scene before ver. 1.05, and since Unity doesn't allow any EditorOnly assets to be included in the build, The issue was addressed in , and , and the file has also been renamed to Logo_Editor. However, due to the way unity package works, if you updated from a version before 1.07, the old one may still remain in your project, causing this error occasionally.
Solution: Deleting BroAudio/Core/Resources/Editor/Logo_Main.png should resolve the problem. (be careful, it's Logo_Main.png, not Logo_Editor.png)