To address Entity in the inspector
Ami.BroAudio
public
ID
int
A unique ID for an Entity
ToAudioType
BroAudioType
Convert ID to AudioType
ToName
string
Get the Entity name of the ID
IsValid
bool
Checks if this ID is available at runtime
GetAudioClip
AudioCliparrow-up-right
Get the AudioClip based on the PlayMode setting of the Entity
int velocity
Get the AudioClip based on the Velocity setting of the Entity
Play
IAudioPlyer
Same as BroAudio.Play()
Vector3 position
Transform followTarget
Last updated 1 year ago