💪Velocity
Introduction
Velocity helps determine which clip should be played in a given scenario. The concept originates from the MIDI keyboards in music production world. These devices capture the velocity (the force with which a note is played) and use it to trigger different audio samples based on this value. This feature was designed in a similar way.
How To Use?
Set the PlayMode to "Velocity" and set the value for each clip from low to high. These values will then be used as the bottom of a certain velocity range. Say if you have 2 clips set as 0 and 50, when the given velocity is 30, the first clip will be played, and if the given velocity is 60, the second clip will be played.
To give a velocity, simplicity just add .SetVelocity(velocity) to the method chain.
BroAudio.Play(_hit).SetVelocity(60);
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