BroAudio
Quick StartScripting APIAsset Store
  • Overview
    • Introduction
    • Getting Started
    • Compatibility
  • Core Features
    • Library Manager
      • Create The Library
      • Design The Sound
        • 🔊Volume
        • 🎚️Fading
        • 🔁Looping
        • 🎲Randomization
        • 💪Velocity
        • 🎛️Spatial & Mix
    • Audio Player
      • Music Player
      • Dominator Player
    • Playback Group
    • Audio Effect
    • No-Code Components
      • Sound Source
      • Sound Volume
      • Spectrum Analyzer
    • Addressables
    • Customization
  • Designs
    • Audio Mixer
  • Tools
    • Audio Clip Editor
    • Audio Effect Editor
    • Useful Attrubutes
  • Reference
    • Scripting API
      • Class
        • BroAudio
        • SoundSource
        • BroAdvice
      • Interface
        • IAudioPlayer
        • IMusicPlayer
        • IPlayerEffect
        • IAutoResetWaitable
        • IAudioSourceProxy
      • Struct
        • SoundID
        • Effect
        • Fading
      • Enums
        • BroAudioType
        • EffectType
        • StopMode
        • Transition
        • Ease
    • Unity API Integration
    • Audio Terminology
    • Technical Details
  • Others
    • Release Notes
    • Known Issues
      • Duplicate SoundID Issue
    • Roadmap
    • Support & Contact
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On this page
  • Unity Version
  • Platform
  • WebGL
  1. Overview

Compatibility

Last updated 7 months ago

Unity Version

BroAudio works on Unity 2020.2+, including 2020.2, 2020.3, 2021, 2022, 2023 and Unity 6

Platform

Platform
Tested
Limitation

PC

✅

❌

Mac

✅

❌

Android

✅

❌

iOS

✅

❌

WebGL

✅

Console (Playstation, Xbox, Switch...)

❌

unknown

WebGL

Audio in WebGL is heavily limited in Unity, since BroAudio is an add-on plugin based on Unity Audio, many features are limited as well.

List of the BroAudio features that are not supported in WebGL.

List of the BroAudio features that are limited in WebGL.

  • range will be limited to 0~1 (-80dB ~ 0dB)

  • will not be frame rate independent

Most of the listed feature limitations are due to the lack of support for AudioMixer, which is only mentioned on the page.

For more information about Audio in WebGL, see

Dominator Player
AudioEffect
Volume
Fading
AudioMixer
Unity Docs
see below