Introduction
Last updated
Last updated
BroAudio is a sound management and playback system designed for Unity. It's unique in its focus on and a experience. You can create extensive and captivating audio systems without the need for mastering complex middleware like FMOD or Wwise. Whether you're part of a large team or a solo developer, achieving the goals becomes effortless and efficient with BroAudio
Indeed, apart from issues like noise and distortion that need to be repaired, there is no objective method to enhance sound quality. However, a playback system still holds significant impact over the quality of sound. This is because the loss of sound quality is relatively easy to occur and hard to avoid.
Here are some common issues listed along with how BroAudio addresses them:
Well-designed mixer and auto-ducking on the master track
Preventing rapid repetition of the same sound
Unbalanced volume levels
Full range (-80dB to +20dB) and highly adaptable real-time volume control system
Unnatural volume changes in Fade In, Fade Out and CrossFade
Utilizing AudioMixer for volume control
BroAudio aims to minimize the amount of information presented to developers. This means that by default, you will only see a few commonly used features, while other functions dynamically appear in the UI interface as you interact. You won't be overwhelmed by a large number of rarely used, or even completely unfamiliar settings and parameters.
What's even better is that BroAudio allows you to customize the GUI layout. You can set and select the parameters you want to display in .
Yes, BroAudio is an add-on plugin, all of Unity's built-in audio features are still available.
However, you might notice that BroAudio's AudioMixer and AudioSource have been fully integrated and wrapped, making customization a bit tricky. Indeed, that's the case. So, if there are features you need that BroAudio doesn't provide, I suggest keeping the existing BroAudio setup and creating separate AudioMixer and AudioSource instances. Implement the additional functionalities on these new instances. They can 100% work simultaneously with BroAudio.
Fade In/Out and Crossfade with multiple ease function
Seamless Looping
Random Playback (with weight), Sequential Playback
Supports Unity Addressables
Dynamic audio effects
Enhanced Volume Control Range (up to +20dB)
Visualized waveform and visualized playback flow view
Customizable GUI settings
Simple one-line code integration
and moreβ¦
(distortion) caused by playing multiple sounds simultaneously
for audio visualization
for instant game configuration
for permanent audio clip editing